
Welcome to the Border Kingdoms
Look now, adventurers upon the lands of the Border Kingdoms! Those of your storied profession can make a life for yourself in this barely tamed land. In the Borders you can hide from persecution, seek out fame and fortune, or carve out a corner of the realms for yourself.
The Border Kingdoms are a rough collection of small realms ruled by kings, warlords, viziers, councils or nobles. Between these realms, there are ruins, forests and large sections of land controlled by monsters and various powers. Adventure awaits you here.
Find the Border Kingdoms campaign guide on DMsGuild for a collection of:
- Over 100 pages of lore about the Border Kingdoms
- A beautiful new map of the Border Kingdoms by Mike Schley
- 11 new and fully Adventurers League legal character backgrounds
- Dozens of brand new illustrations
- Brand new campaign hooks
A Land of Never-Ending Adventure
Look below for some featured modules for Adventurers League set in the Border Kingdoms.
Autumn Burns Red
Part One of The Sanguineous Gambit Trilogy
A welcome respite at the annual Harvesttide Festival suddenly becomes the backdrop of incursion of an otherworldly army! The people of Splondar call for anyone to save them from the destructive wake of this aberrant legion’s march! Why are they here? Or better yet: Who leads them? Who has the courage to find out and warn the cities of The Border Kingdoms?
A Four to Six Hour Adventure for Tier 2 Characters. Optimized for APL 8.
Beyond the Starry Veil
Part Three of The Shattered Stone Trilogy
Heroes completed a ritual to save Yallash and send Kethendyr back to the Far Realm, but it was not without a cost and mysterious forces lurk in the starry veil seeking a way to return to the Material Plane.
A Four-Hour Adventure for Tier 3 Characters. Optimized for APL 13.
The City in the Mist
Part One of The Shattered Stone Trilogy
Citizens of the coastal city of Yallasch are fleeing their home in terror. Rumors of unspeakable horrors residing in the city travel across the Border Kingdoms. Lord Iraun, a powerful and tyrannical ruler, calls to adventurers to aid him in restoring the city, raising suspicions about his true motives. What mysterious force is responsible for these reality-bending events?
A Four-Hour Adventure for Tier 3 Characters. Optimized for APL 13.
Dark Side of the Rune
Heroes face an outsider enemy in a Far Realms keep. The portals attaching it to both the Far Realm and the Jundarwood Forest are the only things continuing to cause danger to the people of the Border Kingdoms. Can you take down the portals and make your way home safely?
A Four-Hour Adventure for Tier 4 Characters. Optimized for APL 18.